0.2, the (most peak) update that I didn't expect
Pong But Bad » Devlog
OKAY. NEW UPDATE, NEW STUFF
I can't believe I'm doing this but I am and it's not stopping my grin.
Anyways here changelog
- Controls are now listed in the main menu. Now you don't have to swap between pages to see what key does what anymore (Or the lack thereof)
- Sadly there's no Bot to play against yet, probably in 0.3, probably not UnU
- On the same note, mobile support may or may not come in that version too but idk this is my practice project
- PRE MATCH! Now you can control how ballsy the ball goes. Ball speed, Speed up rate, maximum speed. Things can go wild.
- The ball is now also rotation based so as to ward off the existing illusion of the ball slowing down at times, though it came at a cost of the deflect cone being much tighter and less chaotic.
- 0.3 might introduce a better rebound system for the ball, which may then come with map hazards or even obstacles
- The ball is now also rotation based so as to ward off the existing illusion of the ball slowing down at times, though it came at a cost of the deflect cone being much tighter and less chaotic.
- A proper exit button. Wonder why I didn't have that yet.
- Last but not least, before round starts and for every point you score, a countdown timer will start giving you a quick breather. It's Pong but Bad after all, not Pong but Annoying.
I do plan to finish this project off with a 1.0 and nothing more, so start suggesting away idk
Signing off
- Kuduro "Lapiz" Cairo
Files
PongButBad - Demo 0.2.zip 15 MB
Feb 19, 2024
Get Pong But Bad
Pong But Bad
It's just Pong recreated with minimal assets. What do you expect?
Status | Released |
Author | Lapiz Cairo |
Genre | Simulation |
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